Easter Egg Listing (most of them, anyway) for Barn Runner: The Armageddon Eclair (C) Tacky World Interactive Games, 2003 by Scott LeGere _________________ The icing on the delicious cake of Adventure Gaming is the unexpected discovery. This document points out most of the hidden jokes and tidbits of gaming you might have missed if you didn't play the game with an especially curious mind. However, The Armageddon Eclair was the first full-sized game I ever made with AGS, so there aren't that many eggs hidden in it. The ones listed here are the ones I could remember how to find. If I missed any, e-mail me at tackyworld@earthlink.net and let me know. I'll add them to the next revision of this file. DO NOT READ THIS IF YOU ARE THE SORT WHO ENJOYS SURPRISES! _________________ ================= EASTER EGGS ================= ================================= PART ONE of the Armageddon Eclair ================================= * Many uses for a tool. --------------- Use the MultiTool ICON on either StickBot or Kelly at the counter of Stuff-On-A- Stick for some strange responses. * Too much cheese. --------------- Get some cheese from the sample platter at Stuff-on-a-Stick then talk to Kelly to go inside and speak to Boyd, the manager. When you come back out, try to take another cheese sample. * Quality reading time. --------------- Go into the men's room and USE the open stall. Save your game first, so you can try all the available options the robot offers you. ================================= PART TWO of the Armageddon Eclair ================================= * Forgotten Graveyard and the Old Moonshiner. --------------- In the woods, on the screen where you find the hanging green vine, look about for a bush that conceals an overgrown path into the woods. You'll know it's the right bush, because it's the only one you can use the MultiTool on. Take the path to go into a hidden part of the forest. Once there, walk up to the upper right part of the screen to reveal an old fence with a locked gate. Use the MultiTool to pop the rusty padlock. Go through the gate. Check out the tombstones to see how I wasted my childhood in front of the TV screen then walk to the house in the distance. Talk to the Old Moonshiner. He must be distantly related to the old man in "The Prick Who Came in From the Cold" from the looks of him. Of course, everyone is related in the BGCZ. * Ski Mask Quest (Super Bonus Easter Egg!) --------------- The ruined house that has the axe you need to chop up the felled tree hides a truly mystifying secret. Search the two painted-tires-turned-flowerboxes until you find a tattered brown ski mask. People you meet will now talk to you about the ski mask, but don't try to unravel what anything they say really means. This is an in-joke that only about ten people in the world will get (you had to be there, really...). Take the ski mask to the Old Moonshiner (use the instructions above to find him). Do this BEFORE you give the MultiTool to Bubba so he can fix his truck. Otherwise, you can't open the locked gate. Ask the Moonshiner about the mask. When you're done talking to him, give him the mask and behold the cutscene and item you get by way of reward for this bizarre side trip. The later drive through the country will also be slightly different after this! * Don't Interrupt! --------------- Shoot ED-209 (the traffic bot blocking the road) with the Spatha TWICE, then switch to the Kopesh, then switch back to the Spatha to finish him off. You might need to download the Arcade Timer patch to pull this off before he shoots you. You'll get some alternate dialog from him. It's a pretty weak Egg for the work involved, but it's an Egg nonetheless. * What's in this stuff? --------------- Double bonus points for anyone who knows where I got the name "Dupper" from. It's the name brand a beer in the BGCZ, but are any of you old enough to know where the name came from? There aren't any prizes or anything, just a way to check if you're an old fart like me. If you know, great. If not, then treasure your youth! * What's in this stuff? (part two) --------------- USE the ajar cabinet behind the counter at the Road Kill Bar and Grill to get a secret item. * Hidden in plain view --------------- Walk to the open door behind the counter, next to the door you enter the diner through. You can go back to the restroom that the final cutscene takes place in. Lots to look at back there and, apparently, almost no one figures out they can go back there. (I got a lot of e-mails wondering if Prick ends the game in the restroom, WHERE was it and WHY couldn't you go in there while in the game?! Well, you always could, but I guess the screen doesn't make that very clear. My fault.) ================= TRIVIA ================= * These two games mark the beginning of a long running gag of putting C-3PO in every game. Also, the yokel hidden in part 2 (or a relative) appears in every game that takes place in the BGCZ. * This game series is very loosely based on an amateur film I made with some friends years ago. The graffitti on the men's room wall in the roadhouse are references to characters from the other movies we made. * Although he was cut at the last minute, "Fats" the Hangar Boss was supposed to appear in the opening movie of part two. He was cut for running time and now only exists as a joke in the opening movie of The Ejection Rejection.